Ubuntu / Linux news and application reviews.

Speed Dreams 2.0 Available (Multi-Platform Racing Game)

speed dreams 2.0 screenshot

Speed Dreams is an open source, multi platform (works on Windows and Linux) motorsport simulator that was forked from the open racing simulator TORCS with the purpose of adding new features such as new cars, tracks, AI opponents and making the game more enjoyable and realistic.

Speed Dreams (Racing Game) 2.0 Beta 1 Released With Reworked Cars And Tracks, More [PPA]

Speed Dreams 2.0

Speed Dreams is an open source racing game that works on Linux and Windows. The game is a Torcs fork with cool new features such as new cars, tracks and AI opponents.

Speed Dreams 2.0 beta 1 is now available for Linux and Windows and comes with many bug fixes, reworked cars and tracks, improved physics and many other improvements.

Install Speed Dreams 2.0 Alpha 2 In Ubuntu, Now With Multiplayer Support And Much More

Speed Dreams 2.0

Speed Dreams is an open source, multi platform (works on Windows and Linux) motorsport simulator. It's a TORCS fork that adds new features, cars, tracks and AI opponents and so on.

A new Speed Dreams version is on the way - 2.0 (currently Alpha 2) which will get new and improved tracks and cars, better physics and performance, dynamic weather, multiplayer support and much more. The new version should be released in April, 2011.

Speed Dreams 1.4.0 Ubuntu .deb

speed dreams

Speed Dreams, a TORCS game fork with new features, cars, tracks and AI opponents for Windows and Linux, which instantly became our favourite here, at Web Upd8, is now available on PlayDeb, so you don't have to compile it anymore!

All you have to do to install Speed Dreams 1.4.0 beta 1 in Ubuntu is download this DEB file which, when you run it, will add the PlayDeb.net repository.

Then, simply run this in a terminal:
sudo apt-get update && sudo apt-get install speed-dreams

Speed Dreams: TORCS Game Fork With New Features, Cars, Tracks And AI Opponents [Windows, Linux]

Speed Dreams

Speed Dreams is an open source, multi platform (works on Windows and Linux) motorsport simulator. It was forked in late 2008 from the famous open racing car simulator TORCS, in order to implement exciting new features, cars, tracks and AI opponents, to make a more enjoyable game for the player, as well as constantly improving visual and physics realism.

Speed Dreams 1.4.0 beta 1 new features:

  • visually reworked menus by Brian Gavin, Andrew Sumner and Jean-Philippe Meuret,
  • 2 amazing fine tuned and balanced new car sets by Andrew Sumner : Super Cars and 36 GP,
  • an updated TRB1 car set (well balanced, more realistic behaviour),
  • 3 exciting new tracks and many visually improved ones,
  • smashing liveries for all these cars, by Eckhard M. Jager and Haruna Say,
  • 2 new TRB first-class robots for the 3 car sets: USR by Andrew Sumner and Simplix by Wolf-Dieter Beelitz (at last real AI opponents,
  • animated driver by Andrew Sumner on 36GP cars, 3D wheels for all cars by Eric Espie,
  • 2 new leader-board modes by Gabor Kmetyko, smoke on spinning tires by Andrew Sumner,
  • brand new gauges by Eckhard M. Jager, and many many other small visual improvements,
  • experimental full 3D "Simu V3" physics engine by Christos Dimitrakakis,
  • many menu improvements (support for grid shifting, optimized track select load time, category filter when selecting driver, more infos in results and standings boards),
  • and more ...