Author: Andrew
| Date: December 23, 2009
|
| Tags:
cars,
games,
linux,
speed dreams,
torcs,
ubuntu,
windows
Speed Dreams is an open source, multi platform (works on Windows and Linux) motorsport simulator. It was forked in late 2008 from the famous
open racing car simulator TORCS, in order to implement exciting new features, cars, tracks and AI opponents, to make a more enjoyable game for the player, as well as constantly improving visual and physics realism.
Speed Dreams 1.4.0 beta 1 new features:
- visually reworked menus by Brian Gavin, Andrew Sumner and Jean-Philippe Meuret,
- 2 amazing fine tuned and balanced new car sets by Andrew Sumner : Super Cars and 36 GP,
- an updated TRB1 car set (well balanced, more realistic behaviour),
- 3 exciting new tracks and many visually improved ones,
- smashing liveries for all these cars, by Eckhard M. Jager and Haruna Say,
- 2 new TRB first-class robots for the 3 car sets: USR by Andrew Sumner and Simplix by Wolf-Dieter Beelitz (at last real AI opponents,
- animated driver by Andrew Sumner on 36GP cars, 3D wheels for all cars by Eric Espie,
- 2 new leader-board modes by Gabor Kmetyko, smoke on spinning tires by Andrew Sumner,
- brand new gauges by Eckhard M. Jager, and many many other small visual improvements,
- experimental full 3D "Simu V3" physics engine by Christos Dimitrakakis,
- many menu improvements (support for grid shifting, optimized track select load time, category filter when selecting driver, more infos in results and standings boards),
- and more ...